Hi everyone!
How can I manipulate Light intensity based on sound input?
I want to create an audio reactive music visualization, the plan is to have multiple sounds like drums,harmonies, etc. to drive the light intensity.
I want to have everything in sequencer so I can make my final mini adjustments.
I don’t mind if I cannot render the music also (I will not do that in fact, ill render the images in movie render queue in order to have higher definition)
The important part is how can I drive the lights based on the audio input.
I want to have an example like this one,
only instead of particles I need to have lights (I think its simpler also)
How can I go about it? Does anybody have an idea??
Thank you in advance!