I want my character to stand on a platform and when it rotates (with Matinee), I want the character’s orientation to follow it, facing the new direction.
It works fine in normal preview, but when I try VR preview, the character stays looking in the original direction, ignoring the platform on which it stands.
I kinda have a fix for this, where I manually add a rotation to the player character when you’re standing on the rotating platform, so that the platform rotation speed matches the player rotation speed.