I’m making my survival game and I thought about speeding up a game when I sleep or I’m preparing some food. I’ve tried to use global time dilation, it’s working fine until I have less than 60 fps. I’ve made my sleeping system to speed up game. My character will sleep 10 hours in 5 seconds and 15 hour in 5 seconds, too. I think my global time dilation is too high to handle this kind of speed. So I was just wondering if there is a way to speed up a game that much.
Edited: I’ve already got an idea that if I’m using Time Dilation and it’s speeding time like hundreds times, so I just change my tick interval for the most important things I have to get right. For example time has to be perfect, like there is no room to manoeuvre. So against 5 seconds Tick Interval I’ve set it to 50 seconds Tick Interval and just set multiplier to add ten times more time but just every 50 seconds against 5, so that’s it, if you have better solution by any chance just type it there. Thank you in advance