Hi, I’m Trying to Build a Multiplayer game but i have a problem that my character overlaps with the trigger zone the result of overlapping is seen by all other players in the map and that’s not the case i want. I want each player overlapping with the trigger volume to see the result of overlapping alone and make the others can’t see the result only if they also overlap with trigger volume.
My Case : i’m making a top down shooter game i want the players when they overlap with trigger zone inside a room, the ceiling of that room become half visible and all this logic is already done but like i said my problem that all the players when one of them overlap with trigger zone all the players see the result but i want each one of them to see the result if they are in trigger volume
any suggestion and thanks