I’ve been playing around with Unreals foliage volume and I’m trying to have it genorate around a planet but when I do it only dose the top half I have the foliage slope height at 180 so it could spawn but the spawned wound spawn it on the bottom half of the planet.
Well, you would need slope height of 360, which I don’t think you can do. But I think it spawned to halfway down, right. You just have to do the other half separately ( with the spawn volume upside down ).
Now do you know how to make it generate upside down I’ve tried rotating it but it lags a lot
Oh and I have noticed it’s almost half way but not quite
Hmmm, is it possible with the foliage tool set to mesh?
Yeah but my foliage Are actors because you can interact with it