How can I make spawning boxes with BoxCollisions

So I basically want to make a quick game where boxes are spawned from all 4 sides around you and you have to dodge them (with the hit box on your head) as you duck and dive. And if a box hits your head, the game is over (Showing your score that increments over-time) and restarting the level with a button. I somewhat new to this, meaning blueprints for me, is a bit difficult for me to work around at the moment. Any help will work, from tutorials to examples, I just need a place to start.

You’d be best off learning from a couple of full Blueprint tutorials first. Not making your own game, but following complete tutorials, several of them… Suddenly things fall into place, and then you’ll have no doubt of how to make your simple game.

For me, the tutorials on UE4 they have at Digital Tutors (or what they are called to day) was when things suddently fell into place.