How can i make my translucent material objects cast shadows

Hi, im trying to use a plane as a cookie cutter to block my light and it has a texture i made into opacity, but seems like translucent isnt casting any shadows or blocking any light. any flags i need to turn on to make this work?

Use masked instead of translucent. Masked can cast shadows, translucent can’t (but volumetric effects can).

unfortunatly i was using masked before and yes it works, but i dont get the softness i need of the light :frowning: thats why i was trying to use translucent

i guess i can put that image into the light itself as a light function r…not ideal but i guess it kinda works

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Yeah, that’s a good classic way to fake shadows.