How can I make my image softer, more photorealistic ?

Hi,

I’m discovering UE5. I created a test scene and I find that my final image is very poor in terms of rendering. I’ve set up the Lumen lighting and a Post Process Volume for the various settings, but I’m still a long way from the result I’m looking for.

I find that the edges of the various meshes are too jerky, not smooth at all. Textures are poor, and the branch in the foreground doesn’t look realistic at all.

Would you have any suggestions for improving my final rendering on the same image?

Thanks in advance,

Perhaps try adding some depth of field (post process) and experimenting with other anti aliasing methods.

Thanks for your answer 3dRaven. In fact I realized my mistake. I was exporting my renderings via High Resolution Screenshot. I tried with the Movie Render Queue and the result is much better !!

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