How can I make my bot jump without nav link proxy in BP codes?

This is probably outside the scope of your question but there’s this:

https://wiki.unrealengine.com/Unreal_Engine_AI_Tutorial_-_1_-_Making_AI_Jump_as_a_Part_of_Path_Following

documentation here states that navlink proxy is not the solution to this problem, however.

At the bottom it states clearly:

Note that if the link is set to
BothWays, the agent will attempt to
walk through the wall and will fail at
getting to its destination.