I mean, i wanna make animation with knife, that will be rotating in hand, like in Cyberpunk. Can u get solution on c++ too?
Hey there @sa1lim.RAM! Are you referencing how the knife is handled like this video? As a large majority of the work would be done outside of Unreal in whatever program you’d use to create animations. Alternatively you could learn to animate in Unreal itself with Control rig.
The C++ would have to come after the fact, as swapping animation depends on how your animations are setup. Generally you’d trigger a montage for simple animations, but you’d still likely want to use AnimBP for handling the states.
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