How can I make an emissive material „glow“ through glass?

Hello,

for my actuall car project i want to create headlight with Daytime Running Light turned on. I need a bit of glow for that. The glow allways disapear behind the glas, allthought the emissive mterial is very strong. Turn off shadows for the glass didnt help. Ther glassmaterial is substrate with with Blendmode translucent color transmittance. Any Ideas?

is that perhaps a limitation of substrate? works for regular glass materials and forward rendering.

ok, thank you