How can I make a line of smoke going from the start point to the impact point of a line trace?

Hello.
I’m making a pistol using line trace and I want to make a line of smoke going to the impact point, so It will look like you are actually shooting a bullet, because right now after the player shoots I’m spawning a particle at the end of line trace and it looks kinda weird.

Nice Question

Here Lies The Answer: Use Beam Particle System Specially For This Kind Of Stuff Then Attach End And Start Points According To The Line Tracer, Something Like That, Cuul!