I’m trying to inherit a class from AGameplayCameraActor, but I’m getting the following errors:
- LNK2001: unresolved external symbol “public: virtual void __cdecl AGameplayCameraActorBase::CalcCamera(float,struct FMinimalViewInfo &)” (?CalcCamera@AGameplayCameraActorBase@@UEAAXMAEAUFMinimalViewInfo@@@Z)
- LNK2001: unresolved external symbol “public: virtual void __cdecl AGameplayCameraActorBase::CalcCamera(float,struct FMinimalViewInfo &)” (?CalcCamera@AGameplayCameraActorBase@@UEAAXMAEAUFMinimalViewInfo@@@Z)
- LNK2001: unresolved external symbol "public: virtual class USceneComponent * __cdecl AGameplayCameraActor::GetDefaultAttachComponent(void)const " (?GetDefaultAttachComponent@AGameplayCameraActor@@UEBAPEAVUSceneComponent@@XZ)
- LNK2001: unresolved external symbol "public: virtual class USceneComponent * __cdecl AGameplayCameraActor::GetDefaultAttachComponent(void)const " (?GetDefaultAttachComponent@AGameplayCameraActor@@UEBAPEAVUSceneComponent@@XZ)
- LNK2001: unresolved external symbol "protected: virtual class UGameplayCameraComponentBase * __cdecl AGameplayCameraActor::GetCameraComponentBase(void)const " (?GetCameraComponentBase@AGameplayCameraActor@@MEBAPEAVUGameplayCameraComponentBase@@XZ)
- LNK2001: unresolved external symbol "protected: virtual class UGameplayCameraComponentBase * __cdecl AGameplayCameraActor::GetCameraComponentBase(void)const " (?GetCameraComponentBase@AGameplayCameraActor@@MEBAPEAVUGameplayCameraComponentBase@@XZ)
I’ve already included GameplayCameras in my project’s build.cs file.
AGameplayCameraActor
GameplayCameras
Thank you!