Yep, 100% sure. I figured it out. Just doing some multiplayer stress testing and I needed to know how to increase the limit.
I think I had to do it differently because my project is cpp… Had to edit different engine files through VS.
Yep, 100% sure. I figured it out. Just doing some multiplayer stress testing and I needed to know how to increase the limit.
I think I had to do it differently because my project is cpp… Had to edit different engine files through VS.