So I’ve realized a problem. I can see across my map and its very obvious that my first map has an edge.
I’ve been looking around to figure it out on my own but so far I feel pretty helpless trying to figure out a good way to hide it. Can someone help guide me in the right direction of what a good way to fix that problem is?
What do game devs do normally to hide the edge of the scene?
I thought about mountains but my level is mainly forest and I figured if I did mountains around the edge it’d look kinda dumb and might not blend right possibly.
Any advice?