How Can I Go About Motion Controller Replication?

Ive been experimenting with different methods people claim online. Many outdated. Ive come across one method that has gotten me really close. This method ive used on the player Camera successfully. Heres that on the on the motion controller bp.

All clients can see the hosts hands normally and replicated as expected. But the host sees both hands attached to the left motion controller for the clients.

Clients can see both of their own hands for each controller. But a third hand pops up in place of the mentioned issue above.

I dont know what I can do or change. Im guessing this networking method wont work for the controllers. What should I change or do instead?