How can I give two different initial rotation values to two meshes on a single emitter?

Sorry, my English is not very good.

I created the effect shown in the image below by using two emitters.

UnrealEditor_44UjmnLS2a

I am just curious if there is a way to achieve the same effect using only a single emitter?

Thank you for your answer!!

i made a video for you. i hope this will be helpful. https://youtu.be/Z6QqBMXQIpA