How can I get SpectatorPawn to show a mesh component to multiple clients?

I’ve gotten the game to use my own custom Spectator Pawn, but when I attach a mesh component, it doesn’t show for other clients. There’s no replicate flags for the pawn, and I assumed it was similar. Do spectating player states not get replicated?

What I wanted to do was have it so when you died, you became a spectator, but other players could see you flying around as a little model.

Thanks