For a reference, i have several animations with root motion turned on. And with the root motion mode set to “root motion from everything”
Here when i press SPACE, there’s applied an upwards left velocity, and the character flies into the air. If i start walking though, that velocity is completely overridden.
There is a “ignore root motion” mode, that says it extracts the root motion, without applying it. But there is seemingly no way to then get that root motion so you can use it yourself.
I wanna get the root motion, without applying it, and then add it to my character controller manually. Is this possible?