Hello everyone,
While creating my own materials and textures for my landscape, using Photoshop and UE4, in my game I am currently developing, I came across this problem of which my texture/material has a break in game and within the editor.
Here is a picture of my problem:
If anybody could help me with my problem it would be much appreciated and would give me a huge leap of progress as I have been stuck trying to fix this for a couple of days.
Many Thanks,
TRE Games