How can I get mesh particles rotation in Blueprint?

Previously, I’m not good at English, cause I’m Korean. Please understand.

I use niagara mesh particle,
and I want to get mesh particles rotation(orientation?) at blueprint.

I tried to get mesh particles velocity by using Niagara particle handler interface,
I succeeded to get locations of particles but velocity values are all (0,0,0).
Why I can not get correct velocity of mesh particles?

I’ve made it in such a way

First of all, you need to set up the initial mesh orientation(in the particle spawn section) and set values like that

Then you can spawn it in a simple way and use your own location/rotation

And check the mesh rendered it should be like that