Hello.
I’m trying to make a weapon spawn, that spawns random weapons every minute, so I need a random number to be generated once the cooldown ends. This number has to be bigger than 0, and bigger than X (0
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FMath::RandRange(int32 min, int32 max)
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Thank you for your quick response, it really helped me
Awesome! Would you be kind enough to accept the answer?
Oh sure, totally forgot about that.