How can I get a niagara VFX particle to show up in - game?

Hey! I want to create a simple sword slash VFX in unreal 5.4, and I’m having a bit of trouble. I can’t figure out how to get my Niagara Emitter System to render in - engine. Here’s a gif of my animation (i made a placeholder polygon to resemble what I want for the slash FX.)

Swipe gif

I set up a rough approximation of my vfx in Niagara

UnrealSwipeGif

And I set a simple montage notify on my animation, because I want to make the swipe play when the notify is activated, though I haven’t made much headway in this department.

WIPAnimation

Imagine a bunch of swipe VFX appearing on each swipe of his sword, that’s what I’m going for. something simple and uncomplicated…unless otherwise LOL!

Thanks for the help!