How can I fix this warning? bUsedWithInstancedStaticMeshes

/Zombies/Zombies Warnings logged while validating asset CP_M_Apollo_ColorTree_Master Material /Game/Creative/Environments/ApolloTrees/Materials/CP_MI_Apollo_ColorTree_RedAlder2_Trunk.CP_MI_Apollo_ColorTree_RedAlder2_Trunk was missing the usage flag bUsedWithInstancedStaticMeshes. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix

I’ve tried resaving the trees, but the warning persists.

@dragonflii Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!

For more information, such as how to get the reference ID, please check out the article here: Using the Creative and UEFN Bug Reporting Form

Hi Dragon,

It’s complaining about a Fortnite asset, which we are not able to open or save. Consider creating a new bug report for this using ‘New Issue’ when creating a post in this section.

For full context, each material has a list of flags that are usually automatically enabled.

Thanks. This is what I assumed, but I wanted to be sure I wasn’t missing something.

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.