Dear Friends at Epic,
I would like to extend EdMode or GeometryEdMode,
but I am getting error that the superclass cannot be found.
I’ve tried a variety of headers, which one am I missing?
#.h
#pragma once
#include "UnrealEd.h"
#include "Editor.h"
#include "ModuleInterface.h"
#include "GeometryEdMode.h"
//Generated
#include "VictoryEdAlignMode.generated.h"
UCLASS()
class FVictoryEdAlignMode : public FEdModeGeometry
{
GENERATED_UCLASS_BODY()
};
#.cpp Constructor for an FEdMode ?
on a related note, in my .cpp file is using the standard constructor format for an EdMode okay?
// Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
//Victory Alignment Mode
#include "VictoryGame.h"
FVictoryEdAlignMode::FVictoryEdAlignMode(const class FPostConstructInitializeProperties& PCIP)
: Super(PCIP)
{
}
#Thanks!
Thanks!
Rama