Hello, does anyone know how to enable the Level editor gizmos (translate, rotate, etc) for custom editor modes so I can select and move actors? for some reason they are disabled by default, as is selection.
I tried generating a new clean editor mode plugin from the plugin menu, but it had the same problem. No click to select, and no gizmos. If anyone has code examples of UEdModes without this problem I would be greatly appreciate seeing them. I can’t seem to even find any.
Have you tried subclassing UBaseLegacyWidgetEdMode? I had the same problem, and this solved it for me. There are a dozen plugins in the UE5.5 source code derived from it.
that worked, thank you! Although to get clicking to work, you also must remove or bypass input behaviors from InteractiveTools which basically intercept those inputs and make the editor unaware of them and therefore causes the inability to select. or possibly pass those inputs back up to the editor somehow? idk.