Hello ![]()
I can’t find any info on this. Is there a way to visualize a skeletal mesh’s physics asset while running a level? Similar to how we can set for example a characters collision capsule to be visible in game.
Thanks,
Ruben
Hello ![]()
I can’t find any info on this. Is there a way to visualize a skeletal mesh’s physics asset while running a level? Similar to how we can set for example a characters collision capsule to be visible in game.
Thanks,
Ruben
While playing, you can open the console by pressing the backtick key by default, and then type show collision. This will show all collisions in your scene, including physics assets’ bodies.
not working
Bump
Had the same issue. Testing with UE 5.3
I used the following:
ShowFlag.Collision 1
This will display Skeletal Mesh Physical Asset colliders.
Once that is enabled, I can use
show Collision
to display the Capsule Collider.
Hope it helps ![]()
this is it, UE5.4
showflag.collision 1
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