Hello
I can’t find any info on this. Is there a way to visualize a skeletal mesh’s physics asset while running a level? Similar to how we can set for example a characters collision capsule to be visible in game.
Thanks,
Ruben
Hello
I can’t find any info on this. Is there a way to visualize a skeletal mesh’s physics asset while running a level? Similar to how we can set for example a characters collision capsule to be visible in game.
Thanks,
Ruben
While playing, you can open the console by pressing the backtick key by default, and then type show collision
. This will show all collisions in your scene, including physics assets’ bodies.
not working
Bump
Had the same issue. Testing with UE 5.3
I used the following:
ShowFlag.Collision 1
This will display Skeletal Mesh Physical Asset
colliders.
Once that is enabled, I can use
show Collision
to display the Capsule Collider
.
Hope it helps
this is it, UE5.4
showflag.collision 1
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