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How can I display a 3d cubemap for VR UE4?

Hi folks,

I’d like to ask if anyone has any ideas on how I can take a 3d cubemap (generated in 3ds Max) and display it in stereo VR in UE4.

I’ve seen this thread about doing making a 3d cinema screen but I don’t know how to do this with multiple “screens” in UE4 -

Any help would be gratefully appreciated!

P

https://forums.unrealengine.com/showthread.php?100682-Stereo-CubeMap-Importer

This should work I believe V-Ray uses the same layout as otoy.

@Opamp77 Thanks for the heads-up I guess I missed this one!

Cheers!