Right, I’m stumped also. I thought I could just drag a cube in and make the geometry invisible or remove it, but examining volumes and static meshes, they are clearly deriving from different objects.
Did anyone get further?
Right, I’m stumped also. I thought I could just drag a cube in and make the geometry invisible or remove it, but examining volumes and static meshes, they are clearly deriving from different objects.
Did anyone get further?