Add lights, and then try adding a sphere reflection capture. You can then edit the sphere to reflect all emitted light in the scene. It acts as a light scattering device and brightens up enclosed areas.
Hello, thank you for replying!
I added the sphere reflection capture but I don’t see the option to “reflect all emitted light in the scene”
Hello, thank you for replying! I added the sphere reflection capture but I don’t see the option to “reflect all emitted light in the scene”
Max out the radius and brightness and see if that helps.
Hello, I maxed out the radius and the brightness but it does not seem to be working