How can I convert a static mesh into a skeletal mesh

I just have a spider as a static mesh, but I want to make it as a skeletal mesh…so I can replace my enemy mesh, which is a skeletal mesh with the spider. But every time I try to replace the enemy mesh, it shows me just other skeletal meshes, nut not my static mesh… so can I convert my static mesh into skeletal mesh…and please dont give heavy instructions, because I use UE4 since 5 months…thanks;-)

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