How can I connect a point light to a Create Dynamic Material Instance?

Hi! I am working on a project that requires spherical projection using point lights (rgb) and virtual reality. The idea is that when the viewer approaches the trigger box blueprint the material applied to the point lights changes. I have managed to create a blueprint that is activated by proximity and the images change but only with a cube (applying the material to the cube), but I can’t do it with the point lights. The problem is that the cube can connect with the bluerpint node “Create Dynamic Material Instance” but not with a light. Do you know what node I should use to make a kind of bridge between the two? (Between point light and create dynamic material instance) I have tried different nodes but I can’t find any that works. Thanks in advance!

I leave you some images of the Construction Script in case you can understand better what I mean.

Sorry for my english!

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Lights do accept materials. You can only change the color.

Ok thanks! I’ve replaced it with a decal and now it works correctly. :slight_smile:

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