How can I check for an anim notify from c++

So I have this montage which contains an anim notify that I named “Crouch” which I manually added through the notifies timeline using the +Add Notify.

From the CPP, I have this bit of code that let’s me know when the montage is playing and I can question the anim instance to retrieve curve data contained within the montage correctly, but when I use
WasAnimNotifyNameTriggeredInAnyState
and passing in the FName(“Crouch”), it never actually returns true. Any idea why or what I could be doing wrong?

Searching for the function name in question, I only get the documentation result, so I’m wondering if I’m using this correctly or if it could potentially be a bug since it seems it’s never been used by anyone from the searches I’ve made.

Well it works, I added the notify on the wrong montage :///////

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