I am extremely new to coding and the blueprint system, And i am trying to make a VR project. I just can’t figure out how to change a material of a mesh by touching another mesh.
I dont really know why this is not right, because it seems like it, but i am pretty new to this.
never mind, just realized that there was no material selected
You will have better performance with Material Instances.
Learn about them here: Instanced Materials | Unreal Engine Documentation
Use “Create Dynamic Material Instance” and change parameters at runtime. Here is an easy example:
Good luck!