How can i analyze network profiler data?

Hi ! everyone,

This is a .nprof data recorded from a mmorpg on my android phone.

When i start to run the game, my data is unsynchronized in the scene.

I think maybe is blocked by the client’s network .

But I don’t know what these network profiler data means.

Which data is related to my question?

Does anyone know ? please ~ :cry: