How can I add a custom class to "Standard Classes" for quick Blueprint adds?

Is there a way to add my own custom C++ class to the list of “Standard Classes” so that my commonly custom class based blueprints do not have to be searched for?

After searching deep into the strange and mysterious source code, it turns out to be just in an ini file lol. BaseEditor.ini to be specific, search for “Class picker dialog settings”.

Guess I should of done a little more searching :frowning:

Thanks! Works great!