How Can Deform LandScape In Game?

Hi, Can you tell me please How Can Real Deform LandScape In Game? (Not Tessellation)

for example:


Dynamic terrain isn’t supported in the landscape system. You’d have to extend it or build your own, which is way outside the capabilities of blueprint scripting.
If you just want to do something basic (not affect collision, etc) then you could try applying decals with a normal map, or even a world position offset. There are tutorials around for that, mostly having to do with footprints.

Yap, good question… no one here? Also looking for bomb crater… Possible we search for the wrong key, maybe there is a way to deform a mesh?

Find this now: Snow Deforming Landscape Tutorial - UE4 - YouTube