I’ve been trying to figure out how the people at Epic did the asphalt with puddles material in the Showdown VR demo. It looks like this:
http://i.imgur.com/TNJm8S7.jpg
However, when I migrate the required assets it seems like the entire asphalt seems wet:
http://i.imgur.com/BfyeOuq.jpg
I was trying to fix it and looked through the demo files, but couldn’t find the culprit. I thought that the water might just be decals, but it doesn’t seem so. And in the material there don’t seem to be any blending textures, or at least I couldn’t find them.
If anyone knows how those were made, please help