Hovered Color Style isn't working on UE 4.16 and 4.16.1


Thank you for updating me

I’m following this link https://docs.unrealengine.com/latest/INT/Engine/UMG/QuickStart/3/index.html

After i clicked play editor windows then mainmenu will appear on my screen then i dragged cursor to each menu but the hovered color style not appear but it’s working on UE 4.15.3

Hello paeillicit,

I was unable to reproduce this issue on our end. It appears to be working as intended. Could you make sure that your widget is focused before testing your hovering and let me know if this makes a difference?

Hello STFF
This is my video which is you can take a look and check it

As i said when i clicked play then the mainmenu will appear i dragged cursor on each menu but the color didn’t appear.But everything is working fine in UE 4.15.3

Please update me if there’s some solution

Hello paeillicit

I was able to reproduce this issue on our end. I have written up a report and I have submitted to the developers for further consideration. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.

Link: Unreal Engine Issues and Bug Tracker (UE-45723)

Make it a great day

Hi Rudy, can you please confirm the link, the public tracker link isn’t working for me. Thanks!

Hi Rudy,In my case UE-45723 they have said Set “Use Mouse for Touch” to true,I have to turn off and i move my mouse over the button and click then the color will appear,but if i turn on it the color won’t appear.

In UE 4,15 my project settings >Input>Use Mouse for touch>ture but the colors works without any setting or issue i don’t understand why?

Is there anyway to make it work fine as well as UE 4.15 ?

At least this answers why my buttons seemed broken. I thought I did something wrong or forgot something. Turns out I have use mouse for touch enabled. I guess for now I will assume the button is fine and move on then. Maybe we can get a fix for this in a future update or maybe a warning when enabling the use mouse for touch option.

Hello Raf,

The issue should be visible of the public tracker now.

I do not have a workaround for triggering the hovered state in 4.16 while “Use mouse for Touch” is set to true.