Hours of work didnt save in UEFN using live edit (while fully synced)

Summary

This is devastating cause I lost hours of work. I was building in live edit, the sync symbol was green, and after a while of building I check on UEFN and half of the map I was building is missing. Again while being fully synced. I tried placing a prop in live edit and it will not show in UEFN, but I d still see 1 unsaved change, but not sure what was being saved. I thought it was a visual issue on UEFN and I closed both, then when I restarted the UEFN version remained, with half of the map missing. Reference ID was grabbed after the UEFN restart, so not sure whether it has any valuable info. I also noticed that I was in landscape mode in UEFN.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Live Edit

Steps to Reproduce

N/A but look at reference ID to maybe see if you can spot when the disconnect happened. I think it was 1-2 hours of me being live edit that it probably happened.

Expected Result

Live edit to always sync

Observed Result

Live edit shows the correct version while UEFN shows a corrupted old version. Restarting both keeps the corrupted version (I was building in live edit)

Platform(s)

PC

This is an old bug that hasnt been fixed. Turns out the static meshes in the level all lost their reference to the SM, so now there is an empty static mesh in its place. I ve had this happen with decals and audio (in audio devices) before. This needs to be fixed, I ve lost around 5 hours of work total due to this bug.

1 Like

FORT-944984 is now ‘In Progress’! Our team is actively working on it!

1 Like