This may be a bit of a shot in the dark. But, is this the same type of scenario you’re running into? Unreal Crashes when using input Geometry as an HDA (Houdini digital asset) input
This may be a bit of a shot in the dark. But, is this the same type of scenario you’re running into? Unreal Crashes when using input Geometry as an HDA (Houdini digital asset) input