So my project started crashing on startup randomly. Saved last night and today it won’t load. Made a new project, didn’t install HEngine and it worked. Added Houdini Engine to the project with no .hdas and it started crashing on startup again. Here’s what I’m getting:
Checking around the community, this conflict between UE and Houding as popped up from time to time. Your particular error Assertion failed: Export.ObjectName != NAME_None || !(Export.ObjectFlags & RF_Public) aims at UE trying to load an element that is either missing or invalid. Let’s take a few steps for resolution:
Manual refresh of the Houdini plugin, via deleting “HoudiniEngine” folder from project/engine plugins, removal of “HoudiniEngine” entries from project .ini files, followed by downloading and deploying the latest plugin files to YourProject/Plugins/HoudiniEngine/
Clear the cache, via closing UE, then deleting Intermediate, Saved, and DerivedDataCache folders
Test the plugin isolated in an empty project, to check if the erroor is tied to a particular element in the project
Verify your UE install via launcher, reinstall from scratch if necessary
A few more details can be found in a related thread below: