Happy Sunday,
I have been attempting to build my project and I’m unsure what the error is
The fatal error message is this
“UATHelper: Cooking (Windows): LogWindows: Error: Assertion failed: Export.ObjectName!=NAME_None || !(Export.ObjectFlags&RF_Public) [File:D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 4611]”
I have been doing some diggign on this issue and cant seem to find anything.
I have run a reference fix up from the content browser.
I have had some issues with source control, but the project is completely disconnected from SC. all files should be writable… I have also been pruning some of the recently added content to see if that is the cause.
could this be related to my Houdini engine install?
If anyone could give me any pointers that would be epic
Here are some of the warnings messages and the error message
"
UATHelper: Cooking (Windows): LogLinker: Warning: Asset ‘/HoudiniEngine/Textures/icon_houdini_logo_128’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
PackagingResults: Warning: Asset ‘/HoudiniEngine/Textures/icon_houdini_logo_128’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Cooking (Windows): LogLinker: Warning: Asset ‘/HoudiniEngine/Examples/Chaos/unreal_gc_example_clustering’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Cooking (Windows): LogLinker: Warning: Asset ‘/HoudiniEngine/Examples/Chaos/unreal_gc_example_array’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Cooking (Windows): LogLinker: Warning: Asset ‘/HoudiniEngine/Examples/Chaos/unreal_gc_example’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Cooking (Windows): LogLinker: Warning: Asset ‘/HoudiniEngine/houdini_bgeo_import’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
PackagingResults: Warning: Asset ‘/HoudiniEngine/Examples/Chaos/unreal_gc_example_clustering’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
PackagingResults: Warning: Asset ‘/HoudiniEngine/Examples/Chaos/unreal_gc_example_array’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
PackagingResults: Warning: Asset ‘/HoudiniEngine/Examples/Chaos/unreal_gc_example’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
PackagingResults: Warning: Asset ‘/HoudiniEngine/houdini_bgeo_import’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Cooking (Windows): LogOutputDevice: Warning:
UATHelper: Cooking (Windows): Script Stack (0 frames):
UATHelper: Cooking (Windows): LogWindows: Error: begin: stack for UAT
UATHelper: Cooking (Windows): LogWindows: Error: === Critical error: ===
UATHelper: Cooking (Windows): LogWindows: Error:
UATHelper: Cooking (Windows): LogWindows: Error: Assertion failed: Export.ObjectName!=NAME_None || !(Export.ObjectFlags&RF_Public) [File:D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 4611]
UATHelper: Cooking (Windows): LogWindows: Error:
UATHelper: Cooking (Windows): LogWindows: Error:
UATHelper: Cooking (Windows): LogWindows: Error:
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffab6d8ea43 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffab6d90e5b UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffab6dd3cad UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffab6f99267 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffab6f97c9a UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffab6f981f0 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffaa2ee09a3 UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffaa2ee0c2f UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffaa2ef9baa UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffaa2f1f487 UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffaa2d2b1bd UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffaa2d4cb5c UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ff7981e948e UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ff7981e0bbd UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ff7981e0e8a UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ff7981e3c4d UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ff7981f5564 UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ff7981f788a UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffbc7c026bd KERNEL32.DLL!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00007ffbc960dfb8 ntdll.dll!UnknownFunction []
UATHelper: Cooking (Windows): LogWindows: Error:
UATHelper: Cooking (Windows): LogWindows: Error: end: stack for UAT
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Critical error: ===
PackagingResults: Error: Assertion failed: Export.ObjectName!=NAME_None || !(Export.ObjectFlags&RF_Public) [File:D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 4611]
PackagingResults: Error: [Callstack] 0x00007ffab6d8ea43 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffab6d90e5b UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffab6dd3cad UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffab6f99267 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffab6f97c9a UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffab6f981f0 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffaa2ee09a3 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffaa2ee0c2f UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffaa2ef9baa UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffaa2f1f487 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffaa2d2b1bd UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffaa2d4cb5c UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7981e948e UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7981e0bbd UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7981e0e8a UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7981e3c4d UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7981f5564 UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7981f788a UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffbc7c026bd KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffbc960dfb8 ntdll.dll!UnknownFunction []
PackagingResults: Error: end: stack for UAT
UATHelper: Cooking (Windows): Took 35.4780826s to run UnrealEditor-Cmd.exe, ExitCode=3
UATHelper: Cooking (Windows): ERROR: Cook failed.
"