There is a spot in all content browser tiles that removes the selectable state of the tile itself. This makes it hard when you work and want to click on something, but have to find which part the tile can be clicked. This is a regression from an older update
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Hover on tiles in content browser
(If it doesn’t happen, scroll the content browser window size. Sometimes the deadzone can be between tiles and not easily observable.)
Expected Result
Tiles in content browser can be selected regardless where the mouse selects them from, within their space.
Observed Result
Tiles in content browser cannot be selected if you are inside the deadzone (see video)
Did this get fixed ? I know you created a post because i remember trying it and it does indeed have a issue but idk if it got fixed. It is annoying for sure tho.