Hotspot deadzone in all content browser tiles is back (Regression)

Summary

There is a spot in all content browser tiles that removes the selectable state of the tile itself. This makes it hard when you work and want to click on something, but have to find which part the tile can be clicked. This is a regression from an older update

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Hover on tiles in content browser
(If it doesn’t happen, scroll the content browser window size. Sometimes the deadzone can be between tiles and not easily observable.)

Expected Result

Tiles in content browser can be selected regardless where the mouse selects them from, within their space.

Observed Result

Tiles in content browser cannot be selected if you are inside the deadzone (see video)

Platform(s)

PC

Did this get fixed ? I know you created a post because i remember trying it and it does indeed have a issue but idk if it got fixed. It is annoying for sure tho.

For ref

It was fixed, but now it is broken again, that’s why I mentioned its a regression.

1 Like

kk i didnt know it had been fixed tbh but yea they need to kindly fix it again it can be annoying at times

2 Likes

Brought this to the devs, and they found the old ticket FORT-864528. It’s a duplicate of an internal issue.

Thanks for the report!