I can’t hot reload my Project. The error that I get is fatal error LNK1104: cannot open file 'C:\ProjectPath\Binaries\Win64\UE4Editor-MyGame-Win64-DebugGame.dll'.
It’s only happening when I use the solution configuration “DebugGame Editor” It works fine if I use “Development Editor” but if I use that I can’t debug.
I have tried all the solutions I could find regarding this problem:
I run a test, compiling all the Blueprints with no errors. And removed all the plugins but DungeonArchitect and Apex (which I think are not the problem)
I tried running Visual Studio as admin as well as checking if the file was read only.
Hi all, I am currently facing the same problem but haven’t been able to find a solution. My program crashed today after which the program wouldn’t start up when I asked to use the last successful build (got stuck on 75%) and I get these errors when I try to build from source:
I haven’t created a repository yet, as that is still very new to me. I tried the steps mentioned (delete “Binaries” and “Intermediate” folders etc.). Any idea what it could be?
I have solved it! In my case, it was just a corrupt blueprint that had somehow driven Visual Studio crazy. Deleting said blueprint and replacing it with an older version from the “saved” folder did the trick (of course removing the “_AutoSave1” from its name).