how would i go about this if UE4 doesn’t have host migration? is it like just like when you would host a server but instead of entering all the information and stuff, you would force the person with the lowest ping to be host with all the current settings and start the map with like previous round’s equipment and currency?
what i don’t understand is, when the host leaves the game or the game crashes. aren’t all the other players already disconnected so how would it create a new server? i’m really lost on this since i don’t know how you would force it to a new server and make all the previous players connect to it.