Update 10.25.2022:
It’s finally done, the Pack is live on the Marketplace Link . A Big thanks from the bottom of my heart to everyone who was following this project. It was quite a journey, and I’m sure there is more to come in the future
Hello everyone,
It’s time to start working on my next asset Pack for the Unreal Marketplace and like my previous Packs, it will also be Horror-Themed. It will be called “Horror Bedroom” and in the same style as my other Packs “Horror Dining Room” (Preview || ArtstationLink) , “Horror Living Room” (Preview || ArtstationLink) and Horror Corridor (Preview || ArtstationLink)
I will start with a grandfather clock and post on this topic over time. So if anyone wants anything specific in there that would fit the scenery I would love to hear about it and try my best to include it.
PS: I’m also developing a game called “A Story of Hope” you can check the WIP Thread out here
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My first model is ready. It’s a grandfathers clock. I will post in Engine Screenshots tomorrow
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Finished Lamps today Screenshots from inside UE4 follow tomorrow.
https://www.artstation.com/artwork/Ye1NQw
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Chairs are ready Images from within UE4 follow soon
ArtStation Link: https://www.artstation.com/artwork/0n0vqV
Finished a Fan today, screenshots from UE4 will follow later.
New Blueprints and Screenshots from within UE4. The transition will be more realistic if everything is finished
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Worked on a puppet screenshots from within UE4 will follow soon
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Started to work on a Blueprint for the Puppet Is there anything specific you want in there ?
It’s been a while. But i finally finished the turntable, I’ll write a blueprint next. So it should be fully functional
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Material for Damaged Walls next.
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The ultimate terror device of any horror room. An alarm clock
All jokes aside, I really enjoy the aesthetic you’re going for in the images you’ve linked. Admittedly, the puppet is creepy beyond words. Goodluck in your future spooking and thanks so much for sharing your project with us here on the ue forums!
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Thank you I’ll be trying my best.