It is my first time experimenting with Unreal Engine and when I got started with 5.2 I immediately noted this horrible jittering on the selection lines for objects as well as on the metallic surfaces a sort of odd grainy/moving light going on. I dug around for a while trying to find anyone who has seen this issue before and I changed the antialias settings from TSR to FXAA which does stop the selection lines jittering but does not stop the metal in the object shimmering like crazy and looking grainy.
I have a Radeon RX 6900 XT so I am wondering if this is some sort of AMD issue. Anyway if anyone has any ideas or has encountered this before please let me know. Thanks for your help.
I uploaded a video showing the issue.