Hi,
Yes indeed there are minigames throughout, not many yet but more to come, starting with todays update.
Also player can find REDACTED and secret documents about REDACTED leading to REDACTED
Game also uses state of art Cloud Neural Speech on-the-fly synthesis when contacting the operator for tasks.
As for challenges with getting Nanite and Lumen on VR, I’ve done a lot of work optimizing blueprints and cull distances, shadows and lights but gained ~10fps max. In the end the bottle neck is Nanite. I saw the Matrix demo for UE5 and then started doing this environment with Nanite in mind. So the streets are all custom baked meshes and the buildings have ~500k tris.
So that the game is running 60fps on PC and 40fps in VR is actually a big number considering how dense the environment is.
Some screenshots from my Discord


