Hey all! I’ve been trying rather hard recently to make a sort of, honey esque material.
Something transparent with refractions, sort of like amber. However all the tutorials and experimenting I try ends with this amber glass with little to no refractions.
I can’t get it to properly refract, nor act as though it were a slightly clear surface, much like honey is
The object it is on is not a plain, but actually a rather noisy and curvy model
Well it’s KIND OF a bee simulator. We’re working on an “egglike” game as our stress release project. Something mindless and stupid. So I’m just kind of working on the base prototyping materials while mechanics are literally stapled together.
I’ve added the TLM surface, and that really helped, and added a reflection capture in. It helped a lot as well.